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MERLIN
10
ATLAS - PROTOSTAR
15
NUKE OS
9
DOMINATOR
9
ZEUS
13
VROC - PROTOSTAR
13
NUKE OS
9
GIANT
9
ORC
9
ATLAS - PROTOSTAR
15
FORCE - TOUR SERIES
13
PILOT
6
STARFIRE
9
RECOIL
8
GRAY JAY
8
RIFT - SP - SE CATRINA ALLEN
11
AFTERSHOCK
9
TRACE - FIRST RUN
8
DOMINATOR
9
SPIRIT
8
VROC - PROTOSTAR
13
WHALE - PROTOSTAR
9
WHALE - PROTOSTAR
9
SHARK
9
MACHETE
9
SASQUATCH
9
GRAY JAY
8
RIFT - SP - SE CATRINA ALLEN
11
GRAY JAY
8
FIERCE
10
HALO - RECYCLED
9
ATLAS - PROTOSTAR - USED
15
ROGUE
8
ATLAS - PROTOSTAR
15
ANAX - BIG Z
13
MAJESTY
8
MERLIN
10
ATLAS - PROTOSTAR
15
NUKE OS
9
DOMINATOR
9
ZEUS
13
VROC - PROTOSTAR
13
NUKE OS
9
GIANT
9
ORC
9
ATLAS - PROTOSTAR
15
FORCE - TOUR SERIES
13
PILOT
6
STARFIRE
9
RECOIL
8
GRAY JAY
8
RIFT - SP - SE CATRINA ALLEN
11
AFTERSHOCK
9
TRACE - FIRST RUN
8
DOMINATOR
9
SPIRIT
8
VROC - PROTOSTAR
13
WHALE - PROTOSTAR
9
WHALE - PROTOSTAR
9
SHARK
9
MACHETE
9
SASQUATCH
9
GRAY JAY
8
RIFT - SP - SE CATRINA ALLEN
11
GRAY JAY
8
FIERCE
10
HALO - RECYCLED
9
ATLAS - PROTOSTAR - USED
15
ROGUE
8
ATLAS - PROTOSTAR
15
ANAX - BIG Z
13
MAJESTY
8
$18.00
172g
The Tantrum’s sweeping lines and hyzerflip potential allow power throwers to shape all kinds of shots. The Tantrum is best described as a beat-in Teleport, with huge glide and distance potential.
The most critical factor in a Tantrum’s flight is the power put behind it. At full expert power the Tantrum will have significant turn with a reliable fade. At average thrower power the Tantrum will likely perform straight-stable with a sharp fade. With lower power or beginner technique, the Tantrum will exhibit a very overstable flight without max distance gains, fading early in flight. High-speed drivers like the Tantrum are recommended for high power throwers.
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